Electronic Music
During the 1990s, with the proliferation of increasingly affordable music technology, electronic music production became an established part of popular culture. Contemporary electronic music includes many varieties and ranges from experimental art music to popular forms such as electronic dance music. Pop electronic music is most recognizable in its 4/4 form and more connected with the mainstream than preceding forms which were popular in niche markets. The first electronic musical devices were developed at the end of the 19th century.
Circuit Bending
Today, electronic devices are universally used in Computers, telecommunications and signal processing employing Integrated circuits with sometimes millions of transistors on a single chip. The early 1980s saw the rise of bass synthesizers, the most influential being the Roland TB-303, a bass synthesizer and sequencer released in late 1981 that later became a fixture in electronic dance music, particularly acid house. One of the first to use it was Charanjit Singh in 1982, though it wouldn't be popularized until Phuture's "Acid Tracks" in 1987. Music sequencers began being used around the mid 20th century, and Tomita's albums in mid-1970s being later examples. In 1978, Yellow Magic Orchestra were using computer-based technology in conjunction with a synthesiser to produce popular music, making their early use of the microprocessor-based Roland MC-8 Microcomposer sequencer.
Electronics
Later arrivals included Ivo Malec, Philippe Carson, Romuald Vandelle, Edgardo Canton and François Bayle. Heat generated by electronic circuitry must be dissipated to prevent immediate failure and improve long term reliability. Means to achieve greater dissipation include heat sinks and fans for air cooling, and other forms of computer cooling such as water cooling. These techniques use convection, conduction, and radiation of heat energy.
Live Electronics
Jam the device’s cables into pieces of fruit—apple, banana, orange, whatever—then touch them, and the toy plays a different note for each piece of fruit. (If you don’t feel like wasting fruit, you can also use Silly Putty.) They seem to have gone off the market in the U.S. (though Spain’s Eurekakids still has them). But Playtronica’s Playtron takes the same functionality and, paired with its computer app, lets you use objects—fruit, vegetables, glasses of water, house plants—as an ad-hoc MIDI controller for sampling, performing, and sequencing sounds. It’s pricier than the Tap & Play Magic Piano was, but the creative possibilities are considerably greater. Fortunately, there’s been a recent explosion of synthesizers and other musical gadgets aimed expressly at kids. Some they can figure out on their own, some will require parental supervision, and some are so cool that even non-parents might end up wanting one for themselves.
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The company would go on to have a big impact on popular music, and do more to shape popular electronic music than any other company. The earliest group of electronic musical instruments in Japan, Yamaha Magna Organ was built in 1935. However after World War II, Japanese composers such as Minao Shibata knew of the development of electronic musical instruments. By the late 1940s, Japanese composers began experimenting with electronic music and institutional sponsorship enabled them to experiment with advanced equipment.
The world's first computer to play music was CSIRAC, which was designed and built by Trevor Pearcey and Maston Beard. In 1951 it publicly played the Colonel Bogey March, of which no known recordings exist, only the accurate reconstruction. However, CSIRAC played standard repertoire and was not used to extend musical thinking or composition practice. CSIRAC was never recorded, but the music played was accurately reconstructed. The oldest known recordings of computer-generated music were played by the Ferranti Mark 1 computer, a commercial version of the Baby Machine from the University of Manchester in the autumn of 1951. Following his work with Studio d'Essai at Radiodiffusion Française , during the early 1940s, Pierre Schaeffer is credited with originating the theory and practice of musique concrète.
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Thank you for providing such insightful information about the evolution of electronic music production! It's fascinating to learn about the pivotal role of technology, from the development of electronic devices in the late 19th century to the rise of circuit bending and the integration of computer-based technology in music creation.
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